Worlds Beyond Earth

Robots as Spaceships: Start to Finish

Robots as Spaceships: Theory and Systems

Spaceships: How Tough Should Armor be?

A Simple Gunbot

Robots as Spaceships: Nitpicking the Gunbot

Robots as Spaceships: Robot Attributes

Robots as Spaceships: Scaling Costs

Robots as Spaceships: Chassis and Cargo

Robots as Spaceships: Between SM's

Robots as Spaceships: Arms, Legs, and Mecha

Spaceship Weapons: How Much Damage Should Beam Weapons Do?

Robots as Spaceships: Responsive Movement

Robots as Spaceships: Terrestial Motive Systems

Robots As Spaceships: Swimmers

Robots as Spaceships: Quadcopters

Robots as Spaceships: Flyers

Robots as Spaceships: Common Chassis

Robots as Spaceships: Armor Options

Mechanical Horse: The Broken Clockwork World

More Mechanical Horses

Robot Brains: The Limits of Purchased Skills

Robot Brains: Skills as Software

Robot Brains: The Skill Budget Model

Robots as Spaceships: Winches

Robots as Spaceships: Walkers and Power Armor

Robots as Spaceships: Battlesuits Revisited

Robots as Spaceships: Paver-Guard Battlesuits

Robots as Spaceships: Small Armor Table

The Gunbot Mark II

Robots as Spaceships: Coms and Sensors

Process for building a Robot

Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

No comments:

Post a Comment

Home
Subscribe to: Posts (Atom)

Favorite Posts

  • On Sea Monsters
    What is a sea monster? Why is it so horrible? and how do I avoid just letting my players hack it to death? There are three notable feature...
  • Collaborative Gamer's World Building Generator
    The Collaborative Gamer is currently on a project to build a series of tables that let you play without a game master. I'm a fan...
  • Spaceships: How Much Damage Should Guns Do?
    by Mohamed Baki Its been noted that kinetic weapons in spaceships are among the most powerful weapons in Gurps, and they contribute gre...
  • Vulnerability x1.5
    This is another one of those house rules that have lived in my mind forever, but I always forget to write down: you can take Vulnerability x...

Popular Posts

  • The Generic Beast Template
    Sometimes in Gurps, the point value of an animal matters. The most common culprits are allies and alternate forms, but other situations may ...
  • Spaceships: How Much Damage Should Guns Do?
    by Mohamed Baki Its been noted that kinetic weapons in spaceships are among the most powerful weapons in Gurps, and they contribute gre...
  • Collaborative Gamer's World Building Generator
    The Collaborative Gamer is currently on a project to build a series of tables that let you play without a game master. I'm a fan...
  • On Sea Monsters
    What is a sea monster? Why is it so horrible? and how do I avoid just letting my players hack it to death? There are three notable feature...
  • Necromancy as a Power
    I like magic as powers. It just feels so straightforward and easy to balance (or at least to keep track of). You have the magic that you hav...
  • Vulnerability x1.5
    This is another one of those house rules that have lived in my mind forever, but I always forget to write down: you can take Vulnerability x...
  • Table Of Odius Personal Habits for Low-Tech Low-Lifes
     In Gurps, we have a few traits that can cover an awful lot of ground. One of these is Odious Personal Habit (OPH). This is great when you k...
  • Robots as Spaceships: Walkers and Power Armor
    So what is the difference between a combat walker and power armor? They seem to be a simple continuum starting with simple armor that streng...
  • Guildfleet Yeemo, A Psiwars City
    Guildfleet Yeemo is another location for Psi-wars. It is a mobile city of Traders built into former warships. I love the Traders, and I buil...
  • Spaceship Weapons: How Much Damage Should Beam Weapons Do?
    Gurps spaceships is an extremely flexible system that lets us build not only spaceships but a wide variety of vehicles. Unfortunately, i...

Blog Archive

  • ▼  2026 (8)
    • ▼  September (4)
      • The Tower of Roulen
      • Ice Wyrm to Sand Wyrm
      • Table of Feline Instincts
      • Dakka Golem
    • ►  July (2)
    • ►  April (1)
    • ►  March (1)
  • ►  2025 (3)
    • ►  September (1)
    • ►  May (1)
    • ►  April (1)
  • ►  2024 (9)
    • ►  October (1)
    • ►  August (1)
    • ►  June (2)
    • ►  April (1)
    • ►  March (2)
    • ►  February (1)
    • ►  January (1)
  • ►  2023 (17)
    • ►  December (2)
    • ►  November (4)
    • ►  October (5)
    • ►  September (1)
    • ►  July (1)
    • ►  June (1)
    • ►  February (1)
    • ►  January (2)
  • ►  2022 (18)
    • ►  October (2)
    • ►  August (1)
    • ►  July (2)
    • ►  June (2)
    • ►  May (2)
    • ►  April (2)
    • ►  March (4)
    • ►  February (1)
    • ►  January (2)
  • ►  2021 (19)
    • ►  December (1)
    • ►  November (2)
    • ►  October (1)
    • ►  September (2)
    • ►  August (1)
    • ►  July (1)
    • ►  June (1)
    • ►  May (1)
    • ►  April (3)
    • ►  March (4)
    • ►  February (2)
  • ►  2020 (14)
    • ►  December (2)
    • ►  November (3)
    • ►  August (1)
    • ►  May (2)
    • ►  April (2)
    • ►  March (3)
    • ►  February (1)
  • ►  2019 (6)
    • ►  February (4)
    • ►  January (2)
  • ►  2018 (6)
    • ►  December (1)
    • ►  November (4)
    • ►  January (1)
  • ►  2017 (4)
    • ►  October (1)
    • ►  September (1)
    • ►  May (1)
    • ►  February (1)
  • ►  2016 (45)
    • ►  November (2)
    • ►  October (3)
    • ►  September (3)
    • ►  August (4)
    • ►  July (1)
    • ►  June (1)
    • ►  May (3)
    • ►  April (10)
    • ►  March (7)
    • ►  February (7)
    • ►  January (4)
  • ►  2015 (30)
    • ►  December (2)
    • ►  September (3)
    • ►  August (3)
    • ►  July (1)
    • ►  June (2)
    • ►  April (1)
    • ►  March (7)
    • ►  February (5)
    • ►  January (6)
  • ►  2014 (7)
    • ►  December (7)

Labels

GURPS Robots as Spaceships Custom Magic System Technology Space Ships Houserules Monster Rules Changes Magic as Technology Game Reflections Gear World random generator Psi-wars Alien Character Creation Monster Hunters Overgrown Secrets Powers Magic as Powers Monster Generation Pregens RPM other sources Basic Action Template Highlun Quick Play hawfax Dungeon Fantasy IWTemplates Mystral Energy Retro Setting Tools Adventure Borlo Called from Exile Infinite Worlds Magic Qualities and IQ Vasic Magic Refuges Reviews Charts Cities Combat GCS Mounts NPCs Paverguard Space Ships Combat Styles Talents dice vehicles
Awesome Inc. theme. Theme images by enot-poloskun. Powered by Blogger.