These are the steps for using Gurps: Spaceships (and a little bit of this blog) to build a robot in gurps:
Worlds Beyond Earth
Thursday, May 5, 2022
Process for building a Robot
Thursday, April 21, 2022
Adventure Generation: Setting, Conflict, Position, Detail

Wednesday, April 13, 2022
PaverGuard Striders
Earlier, I wrote a post detailing a bunch of power-suits for use in a TL10 frontier setting with hostile alien beasts. In this post, I will be building the next step: TL10 combat walkers. These will be built using the method described in Walkers and Power Armor.
Paverguard's strider series are quite a bit lighter than true mecha, but are still quite heavy and have cockpits rather than being mere suits, providing a huge strength boost and heavy armor. At weights below 3,000 lbs or so, Paverguard recommends its signature battlesuit line. (That's the natural point at which this armor method begins to be more effective than the battlesuit formula)
Monday, March 28, 2022
25 Space Cats
Part of Science Fiction is engaging our sense of wonder. What if something familiar was just a little bit different? Alien wildlife is an engaging way to engage our sense of wonder. Making new alien wildlife is difficult and simple at the same time. Changing its skin covering, eye count, mouth structure, and limbs are easy, but when you're on the spot or have done it a few times recently it can be tricky.
Here, I present a list of Cat aliens. They're numbered for easy reference, as well as for use with random generators. Each space cat is different, and while they might specialize for an ecology or have additional capabilities, they should all be recognizable as "cats". They do tend towards wild versions of the creatures: its conceptually easier to convert a wild animal into a domestic one than vice versa. I should give credit to Mailanka for inspiring this with his post about Space Cats. I hope you find enjoyment and inspiration in this list!
Thursday, March 17, 2022
Spaceships Missiles by Weight
- Missiles weigh twice as much per shot as kinetic weapons do, and do the same damage
- Missile launchers weigh the same as a gun firing a projectile half the size
These are rough approximations, but they give consistent results within the spaceships system. I'm using it for my current game, and the numbers seem to work out. I hope you find it useful as well!
Thursday, March 10, 2022
Robots as Spaceships: Coms and Sensors
Back when we were nitpicking the gun-bot, we took a look at its comms and sensors. We found that the comms were very good, but that was tempered by the assumption that the spaceship would be using them in space. We also found that its sensors were quite lack-luster.