| ST 20 | HP 20 | ||
| DX 16 | Per 12 | ||
| IQ 10 | Will 12 | ||
| HT 13 | FP 13 |
basic speed 7.25 (7.75)
Move 7 (Water Move 7)
DR 7 (2 natural DR, 5 DR Torso armor, 3 DR Limbs)
Trident (20): 2d6+2 imp
Net (19): Special (see Basic 410)
Bite (17): 1d+1 Cut
Dodge: 11
Parry (Trident): 14
Traits: Amphibious, Doesn't Breath (Gills), Combat Reflexes, Nicitating Membrane, Pressure Support 3, Speak Underwater, Night Vision 6, Dependency (Water, Very Common, Daily), Sharp Teeth, Weapon Master (Net and Trident)
Gear: Balanced Fine Penetrating Trident, Melee Net, Fortified +1 Scale Armor, Greeves, Armbands
Skills: Trident-19, Net-19, Swimming -14, Brawling -17, Wrestling - 16, Stealth -16, Intimidation -14, carousing -14, Savior-Faire (High Society) -12
Telkugon is the champion of the shark princess, a hulking sharkfolk willing to fight to the death for his mistresses honor and political gain. He can also be well spoken enough at court, knowing all the ins and outs of duels.
This version of him has lost the amulet, but is determined to persevere regardless. If he still has the amulet, use this version.

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