| ST 20 | HP 20 | ||
| DX 16 | Per 12 | ||
| IQ 10 | Will 12 | ||
| HT 13 | FP 13 |
basic speed 7.25
Move 7 (Water Move 7)
DR 7 (2 natural DR, 5 from armor)
Spear (20): 2d6+2 imp (2)
Club (20): 3d6+3 Cr
Shield Bash(18): 1d+2 Cr
Bite (13): 1d+1 Cut
Dodge: 11
Parry (club): 15
Parry (Spear): 15
Block (shield): 15
Traits: Amphibious, Doesn't Breath (Gills), Combat Reflexes, Nicitating Membrane, Pressure Support 3, Speak Underwater, Night Vision 6, Dependency (Water, Very Common, Daily), Sharp Teeth, Born War Leader 2, Weapon Master (Spear)
Gear: Balanced Light Club, Balanced Fine Penetrating (AD (2)) Spear, Fortified +1 Scale Armor
Skills: Spear -19, Broadsword -19, shield -18, Swimming -14, Brawling -17, Wrestling - 16, Stealth -16, Intimidation -13, carousing -14, Tactics -12, Leadership -12
Pelag is a captain of the Sharkmen, an Imposing leader and Soldier, sent to do the bidding of the shark King. He will fight to the death for the honor of the shark king, but his soldiers will generally flee when he goes down.

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