ST 12 | [20] | HP 12 | [0] |
DX 13 | [60] | Per 12 | [0] |
IQ 10 | [0] | Will 12 | [0] |
HT 12 | [20] | FP 12 | [0] |
basic speed 6.00 [-5]
Move 7 [5]
Scimitar(14): 2d6 Cut
Scimitar(14): 1d6+1 Cr
Longbow (18): 1d6+2 Imp
Dodge: 9
Parry (Broadsword): 10
Disadvantages: [-47]
Compulsive Generosity [-5]
Callous [-5]
Compulsive Gambling (CR 12) [-5]
Xenophilia (CR 15) [-5]
Lecherous (CR 15) [-7]
Odious Personal Habit (always talks about a place that does things better) [-5]
Code of Honor (Desert)* [-10]
Skinny [-5]
Advantages: [20]
Patron (Merchant's Guild, appears on 6) [10]
Shandassa language (spoken only)
Striking ST 2 [10]
Skills:[44]
Bow | 18 | DX+4 | [20] |
Fast-Draw (arrow) | 15 | DX+3 | [4] |
Broadsword |
14 | DX+1 |
[4] |
Stealth | 14 | DX+1 | [4] |
Riding (Camel) |
14 | DX+1 |
[4] |
Riding (Equine) |
12 | DX+1 |
[1] |
Animal Handling (Camel) |
11 |
IQ-1 | [4] |
Animal Handling (Equine) |
10 |
IQ-1 | [2] |
Survival (Desert) |
11 |
Per-1 | [4] |
Carousing | 13 | HT+1 | [2] |
Equipment:
- ST13 Longbow ($200, 3 lbs)
- Broadsword ($500, 3 lbs)
- Hip Quiver with 20 arrows ($55, 3 lbs)
- Leather Armor ($100, 10 lbs)
- 1 man tent ($50, 5 lbs)
- Personal Basics ($5, 1 lb)
- $90 in coin
Notes:
Keffiyah is a crafty desert warrior skilled at stealth and archery who set out to see the world. He has worked for the merchant's guild for a long time, guiding their caravans back and forth across the desert. Keffiyah is a master of both stealth and archery, which are a potent combination. He's a fast runner, and he's comfortable in the desert... though many people assume he's more capable than he is. He relies on his business contacts and social convention to deal with people. While he is more at home with a bow, he's a decent swordsman with a powerful arm and the ability to fight while mounted
*Code of Honor (Desert):Hospitality is sacred. Never ignore an insult (apology or combat is required). Repay favors in kind if possible. Keep your vows.
Keffiyah is broadly based on the "Archer" template from DF15: Henchmen
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