Halter [125]

Attributes: [100]

ST 11[10]HP 11 [0]
DX 14[80]Per 10 [0]
IQ 10[0]Will 10 [0]
HT 12[20]FP 12 [0]

basic speed 6.00 [-10]
Move 6 [0]

Broadsword (17): 1d6+2 Cut
Broadsword (17): 1d6 Cr
Bow (15): 1d6+1 Imp

Dodge: 10
Parry (Broadsword): 12

Disadvantages: [-50]
Pacifism: Cannot Harm Innocents [-10]
Chummy [-5]
Impulsiveness (CR 12) [-10]
Overconfidence (CR 12) [-5]
Obsession (Race Camels) [-10]
Compulsive Gambling (CR 12) [-5]
Compulsive Carousing (CR 12) [-5]

Advantages: [31]
Combat Reflexes [15]
Animal Friend 2 (Talent) [10]
Language Shandassa [6]

Skills:[44]

Riding (Camel)
17 DX+3
[4]
Riding (Equine)
16 DX+2
[2]
Animal Handling (Camel)
13 IQ+3 [4]
Animal Handling (Equine)
12 IQ+2 [2]
Survival (Desert)
11 Per+1 [4]
Stealth 14 DX
[2]
Acrobatics 14 DX
[4]
Broadsword 17 DX+3
[12]
Bow 15 DX+1 [4]
Carousing 13 HT+1
[2]
Gambling 10 IQ
[2]
First Aid 11 IQ+1
[2]

Equipment:

  • Broadsword, ($500, 3 lbs) 
  • ST 11 Longbow ($200, 3 lbs)
  • Hip Quiver with 20 arrows ($55, 3 lbs) 
  • Leather Armor ($100, 10 lbs)
  • 1 man tent ($50, 5 lbs)
  • Personal Basics ($5, 1 lb)
  • $90 in coin

Notes:

Halter is a camel racer and dare devil from Kedris who provides caravan security to pay the bills and find people to race camels against. He's bold, courageous, and more than a little cocky. He has a tendency to perform better when others are watching and is constantly showing off and challenging others to contests and making bets. He's a great rider, a solid animal handler, and he knows his way around the desert, speaking languages from both sides. Halter takes the security part of his job seriously as well: he's got great reflexes and fancies himself a swordsman, and not without reason. He's by far the best mounted warrior in these pregens. He's also a pretty good shot with a bow. Just keep an eye on him... he can be a loose cannon at times!

Halter is broadly based on the "Skirmisher" template from DF15: Henchmen

"Halter": A rope, cord, or strap used for leading or confining an animal

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