Thursday, May 14, 2020

How Big is My Medieval City?

Have you ever wondered how big your medieval community should be? As in, how long does it take to circle the walls? How long to run across? How thinly spread are these archers on the walls? I was wanted this for a game the other day, and found a scholarly article on the subject.

We now have an equation, and tables:

LN(Area in Hectares) = A + B*LN(Population)
A and B are typically -2.25 and 0.75, respectively
LN is the natural Logarithm

Since calculating Natural Logarithms is a pain even with a calculator, I broke out the numbers into a table:


PopulationArea Width (Meters or Yards)Width(Miles)Rooms per Capita
2,00030 Ha/ 75 Acres500 meters0.3313.5
3,00040 Ha/ 100 Acres600 meters0.3812
5,00060 Ha/ 150 Acres750 meters0.4610.8
7,00080 Ha/ 200 Acres900 meters0.5310.3
10,000110 Ha/ 275 Acres1,000 meters0.639.9
15,000140 Ha/ 350 Acres1,200 meters0.78.4
20,000180 Ha/ 450 Acres1,300 meters0.88.1
30,000240 Ha/ 600 Acres1,500 meters0.97.2
50,000350 Ha/ 875 Acres1,900 meters1.16.3
70,000450 Ha/ 1,100 Acres2,100 meters1.25.8
100,000590 Ha/ 1,500 Acres2,400 meters1.45.3
150,000800 Ha/ 2,000 Acres2,800 meters1.74.8
200,0001000 Ha/ 2,500 Acres3,200 meters1.94.5
300,0001350 Ha/ 3,400 Acres3,700 meters2.24.0
500,0002000 Ha/ 5,000 Acres 4,400 meters2.63.6
700,0002600 Ha/ 6,400 Acres5,000 meters3.03.3
1,000,0003300 Ha/ 8,300 Acres5,800 meters3.53.0
1,500,0004500 Ha/ 11,300 Acres6,700 meters4.02.7
2,000,0005600 Ha/ 14,000 Acres7,500 meters4.52.5
3,000,0007600 Ha/ 19,000 Acres8,700 meters5.22.3

Now, these tables are nice to have and all, but they're not going to be exact. They're mostly here to give a ballpark numbers you can tweak up or down to fit your city.

Two Thousand?

You may notice that the table starts at 2,000 people. This feels very small to modern observers, but such small hubs were considered towns, and the people in them towns-folk. Towns were a good deal smaller for most of history, and the truly huge cities tended to be rare exceptions that ruled their countrysides. City size also appears to have a strong cultural element: cities in Europe swelled in size  in the 13 and 14 hundreds, despite the total population of the area growing less than 20%.

City Shape

The width of these cities is actually calculated for a square city. Very few cities are square, with roundish shapes being common, but flattened blobs pushing up against a water way being another popular "design". Constantinople is shaped like a triangle, because that's the shape of the peninsula its on. Flattened blobs can multiply the width by 1.5 to get the length of the city and divide by 1.5 to get its depth (or more, for a really elongated community).

Rooms per Capita

I gave the density in terms of "Rooms per Capita". This term deserves some explaining. The "room" here is a approximately a 10 foot by 10 foot space, the size of a modest modern bedroom, or 100 square feet. I find that most people (including myself) have a poor understanding of what people per square mile, kilometer, acre or hectare actually means, so I chose a unit of area we do grasp: a modest room. 

Lest we think that 10 rooms per person is spacious and wonderful, let us remember that this includes the outdoors as well as the indoors, and spaces for commerce, storage, and animals as well as sleeping and cooking. It includes the road outside outside of homes, the shop, the workspace, the granaries, the local well, the marketplace, the walls, the city hall, the docks, and extra space for those wealthy Burghers who can afford it, not to mention their horses.

It doesn't take into account multistory buildings, which are a prominent feature of historical cities, so that adds some space for the poor souls crammed into major metropoli.

Density and History

Historical Cities did not spring up or die over single generations. Rome wasn't built in a day, and more importantly, Rome lasted long beyond its peak population. Many cities will have their fortunes wax and wane, varying their populations by huge amounts. Constantinople would bounce back and forth between 100 thousand and 500 thousand, and more if you use less conservative estimates. Cities could have other factors that just made them more or less dense. You can tweak the numbers up and down to account for this: the table is just a guide. 

Extrapolating Upwards

I'm most confident in these numbers for Western European cities in the 1300's, between the 2,000 number and the 200,000 number, because that's what the paper this is based on covered. The really big cities are just an extrapolation, and I expect the numbers for million+ cities may be off. The cities get even more dense, if my cursory look at Constantinople is a good indication.

Running the Game

I hope you remember this table next time your PC has to run across or out of the city! I hope you find it fills out your worlds, and I hope you find it useful.

2 comments:

  1. Very cool find! Very useful for world building

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  2. Here's a slightly more workable equation:
    Area in Hectares = 0.105 * (population)^(0.75)

    If you happen to have a table of exponents you could work it out by hand, but more likely this is just easier on the calculator.

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