Monday, March 30, 2015

Monster Hunters Foe Generator


Tuesday, March 24, 2015

Reasons to invade earth

At the start of an alien invasion story, I always hear people say "Its not economically worth it in the first place", and treat everything as nonsense afterwards. By this same argument, its not really worth it to colonize other planets either. Which is actually an entirely valid point -- if certain assumptions are made. These assumptions seem to be pretty solid in a hard science setting. But a lot of science fiction was intentionally created with exceptions to this...

So I will detail assumptions that DO make it worth your time to take an enemy planet:

Random NPC generator

The Random NPC generator is for creating a distribution of plausible NPC scores for GURPS. Right now only 7 NPC's are created at a time due to spacial concerns. The table can be copy and pasted directly into excel if you take the whole table without the buttons. The generator is here.

I hope you find it as useful as I have. I have grown dependent on this personal (personnel) tool. 

Monday, March 16, 2015

Mage Slaver Demon

Most demons rely on ignorant mages to summon them by accident, ignorant of the exact details of demon summoning (MH3 p. 17). Mage Slavers instead rely on being able to punch through the defenses of the mage who summoned them, and in fact have special powers over the mage who summoned them -- thus the term "Mage slaver". They write and distribute their personal grimoires that even informed mages will identify as a safe ritual that will let them bind the demon. Only masters of demon lore (roll at -4) will recognize specific type of demon summoned.

Wednesday, March 11, 2015

Sarander

Saranders are massive creatures that look much like salamanders the size of an alligator, with smooth sandpaper skin, massive jaws, and a powerful tail. They have four short limbs, with the front limbs being precise and delicate manipulators. Its strange to realize such a fearsome predator is a very rational and frequently bookish being. Saranders are best at home in the water -- They can only use two hands at the same time while floating. They have gills, but can survive on land for long periods of time

Tuesday, March 10, 2015

Cloak and Dagger Spaceships

Gurps: spaceships is an wonderful product, and one I love. But using it with no tweaking tends to a very specific style of combat. So how do you tweak it to run a specific style?

Saturday, March 7, 2015

Tree Crab

Tree crabs are arboreal beings with an alien set of senses and a fairly different set of desires from humans. They can fill many rolls in a setting, but one of the main is to establish weird physiology.